Twin Pin
Two needles, one heartbeat—strike before the puppet even twitches.
The Twin Pin is a secondary-equipment slot item in Lies of P, the 2023 action RPG by Round8 Studio. In a world where puppet-creatures roam the cobblestone streets of Krat, the Pin system serves as a character's closest companion in combat—a held implement that shifts your entire fighting rhythm when activated. The Twin Pin, as its name suggests, channels a dual-needled or paired-attack philosophy, giving players a fast, acrobatic counterpoint to heavier main-hand weapons.
Rather than a standalone sword or axe, the Twin Pin lives in the Pin equipment slot and modifies your stance, adds passive traits, and unlocks a unique skill. It is one of several Pins scattered across Krat and its surrounding areas, each reflecting a different combat identity for the nameless Puppet protagonist.
- Type
- Pin (secondary equipment)
- Game
- Lies of P (2023)
- Developer
- Round8 Studio
- Publisher
- Neowiz
- Role in combat
- Stance-shifting secondary weapon with unique skill and passive
- Setting
- Krat and surrounding regions
Lore & Background
In Krat, where every citizen is a puppet stitched from cloth and wire, the act of carrying a Pin is almost ceremonial. The Twin Pin is said to have been crafted for a pair of twin artisans who once maintained the city's great clockworks. Their workshop, long abandoned and half-swallowed by the fog that seeps from the sewers, still holds the faint scent of oil and thread. The Pin itself—two slender, mirrored blades or needles joined at a shared hilt—bears the wear of countless practice swings, the metal polished to a dull silver by years of a single pair of hands.
When the Puppet protagonist takes up the Twin Pin, the stances shift. The heavy, deliberate parries of a broadsword give way to quick thrusts, feints, and a fluid dance of counter-strikes. The Pin's passive trait subtly alters how the character interacts with the environment—perhaps a slight speed bonus, a damage modifier against specific enemy types, or a resource-recovery perk. The unique skill, activated with a dedicated input, unleashes a rapid multi-hit sequence that feels less like a weapon swing and more like a burst of needle-stitches tearing through the air.
Fans often note that the Twin Pin's design echoes the game's broader theme: in a world of artificial life, even a weapon is a small act of creation. Two blades, one will. The Puppet does not choose between them; it becomes both.
In Their Own Story
The fog in Krat's lower district tasted of rust and old thread. The Puppet crouched on a rain-slicked gargoyle, the Twin Pin resting across its knuckles, the twin tips catching the amber glow of a gas lamp below. Somewhere in the alley, a clockwork hound whined, its gears grinding in a rhythm almost like breathing.
It dropped. The first needle found the gap in the hound's jaw-plate; the second, a half-second later, punched through the soft joint behind its ear. The creature shuddered, sparks spitting like embers, and collapsed into a tangle of springs and silk. The Puppet stood, shook the mist from its cloth fingers, and holstered the Pin. Two needles. One heartbeat. The alley was quiet again, save for the drip of rain and the distant, indifferent ticking of Krat's great clock.
Reader's Guide
The Twin Pin occupies the Pin equipment slot, which is separate from your main-hand weapon. Equipping it does not replace your sword or axe; instead, it layers a secondary combat identity on top of your primary build. Activate the Pin stance with the dedicated stance-shift input to swap between your main weapon animations and the Pin's faster, lighter attack chain. Each Pin in Lies of P carries a passive trait (a small always-on bonus such as a stat modifier, resource regen, or damage tweak), a stance-specific move set, and one unique skill triggered by a separate button that unleashes a set multi-hit combo.
For the Twin Pin specifically, expect a speed-oriented profile: shorter recovery frames, a multi-hit unique skill, and a passive that complements fast, aggressive play. It pairs well with main-hand weapons that have good stagger potential, letting you interrupt enemy animations and follow up with the Pin's rapid sequence before they recover.
To find it, explore the mid-to-late game areas of Krat. Pins are typically obtained from specific NPC vendors, chest rewards, or as drops from particular enemy types. Check vendor inventories in the city's market district and in the outskirts. Once equipped, experiment with stance timing in the training dummy area to lock in the rhythm of switching between your main weapon and the Pin's needle-fast strikes.
Did You Know?
- In Lies of P, the Pin slot is independent of your main weapon, meaning you can pair the Twin Pin with virtually any sword, axe, or other primary armament without sacrificing your main build.
- The game's puppet-and-thread aesthetic extends to weapon design; the Twin Pin's mirrored blades echo the twin-artisan lore motif that runs through several of Krat's side stories.
- Stance-shifting in Lies of P is a core combat mechanic, and the Twin Pin's faster animation frames make it a popular choice for players who favor aggressive, interrupt-heavy play over heavy-hitting builds.
- Round8 Studio designed the Pin system to give players a 'second identity' in combat, and the Twin Pin is one of the more acrobatic options, contrasting sharply with heavier, single-strike Pins.
More in Weapons, Pins & Combat
Elsewhere in the Lies of P universe
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